
Virtual LimitLab
Development and testing of a virtual simulation for alcohol prevention among adolescents
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Virtual LimitLab
The research project consists of two phases. The aim of the first phase is to develop a German virtual party as a gamified simulation based on an already tested Danish prototype. The aim of the subsequent phase is to investigate to what extent the German virtual party simulation can strengthen adolescents' alcohol-related skills in dealing with social pressure from peers.
Publications
Prediger, C., Hrynyschyn, R., Iepan, I., & Stock, C. (2022). Adolescents’ Perceptions of Gender Aspects in a Virtual-Reality-Based Alcohol-Prevention Tool: A Focus Group Study. International Journal of Environmental Research and Public Health, 19(9), 5265. https://doi.org/10.3390/ijerph19095265
Stock, C., Prediger, C., Hrynyschyn, R., & Helmer, S.M. (2022). Schulische Alkoholprävention mittels Virtual Reality. Bundesgesundheitsblatt-Gesundheitsforschung-Gesundheitsschutz, 65, 823–828. https://doi.org/10.1007/s00103-022-03541-y
Dietrich, T., Guldager, J. D., Lyk, P., Vallentin-Holbech, L., Rundle-Thiele, S., Majgaard, G., & Stock, C. (2021). Co-creating Virtual Reality Interventions for Alcohol Prevention: Living Lab vs. Co-design. Frontiers in Public Health, 9, 185.
Prediger, C., Helmer, S. M., Hrynyschyn, R., & Stock, C. (2021). Virtual Reality-Based Alcohol Prevention in Adolescents: A Systematic Review. Adolescents, 1(2), 138-150.